It would be naive to expect zero changes when adapting something as expansive as Critical Role’s actual play Dungeons & Dragons campaigns. The series has over 100 episodes, and each can run between 2 and 4 hours. So when the group announced plans to turn their first campaign into an animated series, it was obvious that some moments from the original campaign would change or disappear altogether.
Polygon.com
10 Years Later, Critical Role’S Most Heartbreaking Quote Still Lives in My Mind Rent-Free
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