Crimson Moon is a new action RPG with souls-like combat and a splash of rogue-like difficulty settings thrown in. Made by Team Metal under ProbablyMonsters, the game amassed 500,000 wish lists fairly quickly and launched with some strong momentum. However, PC reviews dipped into Negative territory before climbing back up to Mixed at around 59%, with a Steam review war still ongoing.
The gameplay itself is largely being praised. But the game has made a fatal error of missing accessibility systems that PC players have come to expect. The issues in question are mouse sensitivity adjustment and keybinds customization, two things that should be table stakes for any PC release in 2026.
The Steam community sections have been vocal about it. The most common negative reviews reflect exactly this. Though, the devs have posted acknowledging the problem, with one of the first updates specifically targeting those systems. Whether that is enough to shift the review score upward in the near term remains to be seen.
PC Nephilim, we hear you
— Crimson Moon (@CrimsonMoonPM) September 1, 2026
We’ve heard your frustration around the lack of keybinding and remapping options. Team Metal is already working on a rapid first implementation, and we’re committed to getting it into your hands this week.
This first version may need further… pic.twitter.com/yBnl8RghB1
There are other issues too, with some players reporting multiplayer desync while others say it runs entirely fine. Whether the game has network instability or whether it is more isolated is hard to call without seeing backend logs, so that one sits in a wait and see position for now.
What is Crimson Moon?
As for the game itself, it looks like quite a hit despite the noise. Considering ProbablyMonsters is the same parent company behind the studio that made Concord, it is an interesting pivot to say the least. Crimson Moon plays like a souls-like with special ability bosses across levels.
Players take on a God-like role battling through a built world with its own storyline and setting. The rogue-like mechanics layer on top of that. It is affecting difficulty settings, and helping players refine builds, playstyles and replayability challenges over time.
It also costs £17.49, making it remarkably cheap for what is on offer. If you can look past the keybinding issues for now, it is worth considering as a solo or co-op pick up over the weekend.
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