Fatal Frame creator and director Makoto Shibata once said that the most frightening thing is people's imaginations, which are populated by monsters that we can't see. When designing the first installment of one of the 2000s' most iconic horror series, his desire was to create a game that would make players feel terrified by the mere idea of even grabbing the controller. But the way he got there was unconventional: by making players take photos of ghosts.
Polygon.com
Fatal Frame Transforms an Ordinary Hobby Into Bone-Chilling Horror
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