Critical Role came out swinging from the get-go with Campaign 4. Not only did it have a new Dungeon Master with Brennan Lee Mulligan, but it also introduced a 13-player cast, a new West Marches-style format, and the epic new world of Aramán, with all the bells and whistles expected of a fantasy Dungeons & Dragons campaign. Yet with all the careful preparation that went into Campaign 4, not every plan can predict the schemes of a player — especially if that player is Matthew Mercer.