Many people I know have played The Legend of Zelda: Breath of the Wild; shockingly few have actually finished it. Every time I talk to a friend about it, I hear the same story: “I could take on Calamity Ganon whenever I want, but I’m not ready to be done with it.” Like a lot of open-world games, Breath of the Wild is built for procrastinators. It gives you a lot of ways to kill time, whether you’re completing quests or hunting down every last Korok seed. All the while, Hyrule burns thanks to your completion anxiety.
Polygon.com
The Blood of Dawnwalker Fixes the Worst Thing About Open-World Games
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